Goal.com Special: FIFA 10 Review
It’s one of the most anticipated sports games of the year. Now released, Goal.com’s Shane Evans gives his take.
Oct 30, 2009 9:13:48 AM
There are certain dates on my calendar that warrant being circled. Anytime one of my favorite bands releases a new album. When pitchers and catchers report to spring training. April Fool's day. And of course, whenever the newest incarnation of the FIFA video game series comes out.
This is a big day for me, as it is for millions and millions of people around the world. Being that the game was released in North America two weeks after the rest of the world, I was made to wait.
But seemingly feeling my pain were retail establishments nationwide as a host of them had midnight releases planned for the game. After a failed trip to GameStop (they lied to me), I turned to the almighty Walmart to give me my fix, and they obliged.
![]() FIFA's frontmen. Look how cute! (and outdated!) |
Just
over a week in, here’s my full breakdown of the game that has been
marked on my Leicester City calendar for months. New to the whole
review format, I’ve made my own. Five main categories with grades out
of ten for each, some quick pros and cons, then my overall rating.
Enjoy!
Presentation
The
game itself just looks nice. Everything is clean and well-organized.
It’s easy to find what you’re looking for and isn’t difficult to just
get out there on the pitch and get a game going. This in many ways is
no different from previous FIFA years, which isn’t really a bad thing.
Always one of the most user-friendly game developers out there, EA
Sports has a knack for making things easy. I like that. For my money,
the inclusion of the Arena, a few years ago now, was a masterstroke by EA
Sports. Making it the loading screen between matches and otherwise?
Even better.
There
have been a few tweaks though, that I find quite nice. Many of the
stadiums have been updated and now have multiple weather conditions.
This is definitely something fresh and is a welcomed addition. I also
enjoy the personalized feel to the manager mode, with the logo and
jersey of your team displayed throughout. Makes you feel more part of
the club instead of just seeing darkened screens every which-way.
I
can’t really decide if I’m comforted by how similar things are from
years passed or if I’m upset by it. It’s a bit of both really. I’m going to have to give the presentation a 7/10.
Graphics
On
par with the presentation, the graphics in this year’s game are quite
similar to last year’s. The player model’s are almost identical, it
seems and little was done to upgrade the look of things.
![]() Uh oh Petr! |
The
in-game animations are almost exactly the same as 09, with the
substitution breaks, goal celebrations and player entrances being
exactly replicas of the old game. Again, not devastating, but I would
have liked to have seen something added, maybe some fan interaction
that the players seem to love these days. I do like how there is a
distinguishable away team support section in the grounds. I don’t
believe that was in the old game, but is a very cool feature that
should have been standard for a years by now.
Game
face has been added, which means my ugly mug is now officially part of
the game. For some reason I look slightly Asian, but it’s noticeably
me. Very cool stuff. I’ve done it with the Tiger Woods games before and
is a very cool touch that makes the game feel more personable and
uniquely yours.
On
a HDTV, FIFA looks amazing. If I didn’t have my contacts in, it could
be the real thing. My mom can’t even tell the difference. For that, I give the graphics a hap-happy 9/10.
New Features
I
can’t remember a version of the game that has added so much to it as
this one. Around every corner there seems to be something new or
updated that I hadn’t noticed before and that I can officially classify
as totally cool.
To
start out with, being able to pick and name your stadium in manager
mode is fantastic. I cannot understate this anymore. Playing as
Leicester at El Bombastico or whatever the silly stadium was called,
just doesn’t seem to fit. Picking out one that looks most like Walkers
Stadium and then naming it such is huge for supporters of smaller clubs
like myself.
![]() Hit it, Pirlo! Go on then! |
Manager
Mode itself has been completely redone, which so far, I am a huge fan
of. Gone is the player growth that sees certain players improve between
5-10 points overall in a season. Nope, not anymore. This year the
players advance at a steady level and it is directly related to their
position, age, psychological attributes, etc. This is a much-needed
change from last year, as I could honestly get Matt Oakley over a 75 if
I tried hard enough. He’s crap! The transfer system has been improved,
too, which helps to add to the authenticity of the mode. Oh, and kit
number modification is back as well. Bonus!
The
Virtual Pro experience is another strong addition that EA Sports should
be proud of. Coupled with the game face, Virtual Pro does its best to
put you in the game. You make your player, pick your team and you’re
off. Playing across multiple modes, your player can complete various
accomplishments to help his growth as a footballer.
Live
Season has also been given a face-lift, and I hear it’s much-improved.
Unfortunately, I’m cheap and don’t want to spend the moola to buy one
of them. You got one for free last season on PS3, not that way this
year apparently.
The
biggest and best update though has to be to the arena. Now it’s much
more than a one-on-one shooting gallery, the Arena has become your
virtual training ground. Doing things from practicing set pieces and
scrimmages to the all-new create set piece option, the Arena is finally
a place to hone more than your dribbling skills. Big hand to EA for
this.
Overall, there are a bunch of little updates and some nice major ones, which equals a pretty deep game to fiddle with. New Features gets a 9/10 from me.
Gameplay
If
you’re a true gamer, which many of you are, most of the other stuff I’m
writing about really doesn’t matter. You want to get out there, hit the
pitch and make the magic happen. You’re going to be pretty pleased with
FIFA 10 if that’s the case.
Leaps
and bounds ahead of 09 and dare I say PES2010, FIFA 10 delivers a truly
amazing in-game experience. From the dynamics of passing the ball to
your teammate to jostling with a defender for the ball, FIFA 10 feels
above all else, real. Wait, isn’t that the point? Yes, it is and EA
Sports have come as close as you can get in this day and age.
Led
by the ability to dribble in all of the available 360 degrees, instead
of the eight directions offered previously, FIFA 10 makes you feel like
a footballer. Player movement is improved, slide tackles look
authentic, goalies are no longer (as) stupid...it just feels like a
footy match.
Shooting
is improved and you have to be much more controlled with your shots or
they’ll end up in the cliched row Z. The long shot has returned as
well, so instead of scoring all your goals inside the 18 like the last
few versions, you can now let loose from 25-yards and hope for the
best. Don’t try it with anyone below an 80 though, will probably reach
the aforementioned nosebleed row.
My
favorite aspect of the gameplay, and I understand this is very general,
but just the movement of the players seems so true to life. They move
consistently and when pressure is applied, they react accordingly. Only
drawback though is that there are a few AI issues, such as players
moving to loose balls, not a major concern however. Nothing but dimes for the gameplay, 10/10.
Experience
As
my roommate would attest, FIFA 10 has a lasting appeal. Sneaking games
in whenever I have the chance, my Xbox hasn’t had a dull moment in the
nine days or so since I traveled droopy-eyed to Walmart for my copy
(which was later returned thanks to EA Sports amazing generosity).
In
other words, FIFA can be played over and over and over again. Simple as
that. It’s a great game and you want to keep on pushing, improving your
game, getting better at the little things...just like the real game.
I’m not sure if that is sad or not, but hey, whatever makes you happy,
right?
![]() Theo being Theo |
Whether
you are trying to improve your virtual pro, or rise through the ranks
of the manager mode, there is something for everyone. Online play is
great as well, with the 10v10 club teams and various tournaments going
on.
If
you want to relax and just knock the ball around for a bit, hit the
arena and go to town. The possibilities are really endless with this
game and that’s what makes it so great. 10/10 for the experience, without question.
Pros & Cons
Pros:
Amazing gameplay; authentic feel; personal touch; vastly-improved
arena; stadium naming ability; comprehensive skill moves; long shots;
jostling.
Cons:
Tired animations; inaccurate player ratings; quirky AI; goofy-looking
names and numbers on jerseys; five-man bench; no handballs among other
actual game happenings.
Overall - 45/50: A-
I’d
list video games on my top five passions, probably in the fifth slot,
with soccer being number two. The fact that they have both come
together in such an amazing game makes me pretty dang happy. Waiting
for months to get my hands on it, FIFA 10 hasn’t let me down. After a
week of consistent playing, it hasn’t even come close to boring me yet,
and I’ve primarily been messing with the Manager Mode. To think how
good this game is, I can’t even imagine what’s in store for FIFA 11. An
amazing game, from top to bottom.
Shane Evans is an associate editor of Goal.com. His regular features The Full English and Fish & Chip Shots run weekly on Goal.com USA.
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